1. OpenGL Render
2. Vellum Sim
3. GLTF
Music: Forward Kwenda - Dangurangu
Audio driven animation using signal analysis. This project extraced movement data from a sound wave which drove a vellum hair simulation. The hair simulation was then converted to a bone animation and skinned so it could be exported as a GLTF for future exploration of WebGL. Currently it is rendered in OpenGL in real time.



© Liam Dodd